Portfolio
What I Bring to UX & Research Projects
Showcasing projects in immersive technology, accessibility, and user experience.
Fitmate: A Wellness App for Diabetes Awareness
Role: UX Researcher
Fitmate is a mobile app designed to promote healthy habits and diabetes awareness among students. I conducted user research and usability testing to design a user-centered solution that supports fitness, nutrition, and meaningful peer connection.
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ChromaSonic Focus Cube: A Prototype to Support Focus in Individuals with ADHD
Role: UX Researcher & Prototyper
ChromaSonic Focus Cube is a tangible, voice-assisted prototype that supports focus and emotional regulation for individuals with ADHD throug customizable light and music. I led user research, design, and testing to create and evaluate the interactive system.
FitU: An AI-Powered Dietary Guidance App
Role: UX Researcher
FitU is an AI-powered dietary app that offers personalized meal plans and nutrition support. I led user research to identify key barriers and helped design a smarter, more user-friendly solution.
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Leveraging Virtual Reality to Enhance Focus in Adults with ADHD
Research Proposal
Attention Deficit Hyperactivity Disorder (ADHD) impacts individuals’ ability to maintain focus. This research explores virtual reality (VR) as a non-pharmacological intervention to enhance attention in young adults with ADHD. Through immersive and gamified experiences, the study assesses VR’s potential as a cost-effective, accessible, and engaging alternative to traditional treatments.
